BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//kabukiman//horaro//EN
CALSCALE:GREGORIAN
X-WR-CALNAME:Scoobython Scoobython 2016
X-PUBLISHED-TTL:PT15M
BEGIN:VEVENT
DTSTART:20160726T094500Z
DTEND:20160726T144500Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223231@horaro.oengus.dev
SUMMARY:Pre-Show
DESCRIPTION:Category: Get Hype!\nConsole: Discord\nRunner(s): HolySanctum\
 , FERANATOR\, SummerSunset_2007
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T100000Z
DTEND:20160726T150000Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223211@horaro.oengus.dev
SUMMARY:Scooby-Doo 2: Monsters Unleashed
DESCRIPTION:Category: 100%\nConsole: Gameboy Advance\nRunner(s): PongForTh
 eWin
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T110237Z
DTEND:20160726T160237Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223212@horaro.oengus.dev
SUMMARY:Scooby-Doo! Classic Creep Capers
DESCRIPTION:Category: Any% No S+L\nConsole: Nintendo 64\nRunner(s): HolySa
 nctum
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T120457Z
DTEND:20160726T170457Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223213@horaro.oengus.dev
SUMMARY:Scooby-Doo! and the Spooky Swamp
DESCRIPTION:Category: Any%\nConsole: Wii\nRunner(s): SummerSunset_2007
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T140941Z
DTEND:20160726T190941Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223214@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: Any% Race\nConsole: Gamecube\nRunner(s): Lito290\, F
 ERANATOR
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T144629Z
DTEND:20160726T194629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223216@horaro.oengus.dev
SUMMARY:Setup
DESCRIPTION:Category: Setup\nConsole: Setup\nRunner(s): Staff
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T153129Z
DTEND:20160726T203129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223215@horaro.oengus.dev
SUMMARY:Scooby-Doo! Mystery Mayhem
DESCRIPTION:Category: Any% Race and All Minigames\nConsole: Xbox\nRunner(s
 ): FERANATOR\, HolySanctum\, Antie_Tonie
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T180629Z
DTEND:20160726T230629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223217@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: All Monster Tokens\nConsole: Xbox\nRunner(s): Antie_
 Tonie
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T193629Z
DTEND:20160727T003629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223218@horaro.oengus.dev
SUMMARY:Scooby-Doo! Classic Creep Capers
DESCRIPTION:Category: Any% Race\nConsole: Gameboy Color\nRunner(s): 13irth
 \, TheWinslinator
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T200629Z
DTEND:20160727T010629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223220@horaro.oengus.dev
SUMMARY:Scooby-Doo: Showdown in Ghost Town
DESCRIPTION:Category: Any% Race\nConsole: PC\nRunner(s): TheWinslinator\, 
 HolySanctum\, Antie_Tonie
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T205129Z
DTEND:20160727T015129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223221@horaro.oengus.dev
SUMMARY:Scooby-Doo: Phantom of the Knight
DESCRIPTION:Category: Any%\nConsole: PC\nRunner(s): TheWinslinator
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T213129Z
DTEND:20160727T023129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223222@horaro.oengus.dev
SUMMARY:Scooby-Doo: Jinx at the Sphinx
DESCRIPTION:Category: Any%\nConsole: PC\nRunner(s): TheWinslinator
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T214129Z
DTEND:20160727T024129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223223@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: Any% No GGS Tournament Semifinals\nConsole: Gamecube
 \nRunner(s): FERANATOR\, SummerSunset_2007
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T222629Z
DTEND:20160727T032629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223236@horaro.oengus.dev
SUMMARY:Scooby-Doo! Unmasked
DESCRIPTION:Category: Any%\nConsole: Gamecube\nRunner(s): Fireblade
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160726T232629Z
DTEND:20160727T042629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223225@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: Any% No GGS Tournament Semifinals\nConsole: Gamecube
 \nRunner(s): Lito290\, SummerSunset_2007
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T001129Z
DTEND:20160727T051129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223226@horaro.oengus.dev
SUMMARY:Scooby-Doo! Mystery Mayhem
DESCRIPTION:Category: 100%\nConsole: Xbox\nRunner(s): FERANATOR
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T020629Z
DTEND:20160727T070629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223227@horaro.oengus.dev
SUMMARY:Scooby-Doo! Mystery Mayhem
DESCRIPTION:Category: Any%\nConsole: Gameboy Advance\nRunner(s): HolySanct
 um
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T042629Z
DTEND:20160727T092629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223228@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: Reverse Boss Order\nConsole: Xbox\nRunner(s): FERANA
 TOR
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T055129Z
DTEND:20160727T105129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223229@horaro.oengus.dev
SUMMARY:Scooby-Doo! Classic Creep Capers
DESCRIPTION:Category: Any% TAS\nConsole: Gameboy Color\nRunner(s): TAS by 
 13irth
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T061629Z
DTEND:20160727T111629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223230@horaro.oengus.dev
SUMMARY:Scooby-Doo Mystery
DESCRIPTION:Category: Any%\nConsole: SNES\nRunner(s): HolySanctum
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T073629Z
DTEND:20160727T123629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223232@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: 100%\nConsole: Gamecube\nRunner(s): SummerSunset_200
 7
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T112629Z
DTEND:20160727T162629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223224@horaro.oengus.dev
SUMMARY:Scooby-Doo 2: Monsters Unleashed
DESCRIPTION:Category: Password%\nConsole: Gameboy Advance\nRunner(s): Pong
 ForTheWin
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T113629Z
DTEND:20160727T163629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223233@horaro.oengus.dev
SUMMARY:Scooby-Doo and the Cyber Chase
DESCRIPTION:Category: Any%\nConsole: Gameboy Advance\nRunner(s): A Pizza
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T120129Z
DTEND:20160727T170129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223234@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: Cheat% Race\nConsole: Gamecube\nRunner(s): FERANATOR
 \, SummerSunset_2007\, Wpc6707\, PongForTheWin\, A Pizza
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T122629Z
DTEND:20160727T172629Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_223235@horaro.oengus.dev
SUMMARY:Scooby-Doo! Night of 100 Frights
DESCRIPTION:Category: Any% No GGS Tournament Finals\nConsole: Gamecube\nRu
 nner(s): FERANATOR\, Lito290
CLASS:PUBLIC
END:VEVENT
BEGIN:VEVENT
DTSTART:20160727T135129Z
DTEND:20160727T185129Z
DTSTAMP:20260608T132014Z
UID:scoobython_2016_224130@horaro.oengus.dev
SUMMARY:Scooby-Doo
DESCRIPTION:Category: Any%\nConsole: Gameboy Advance\nRunner(s): PongForTh
 eWin
CLASS:PUBLIC
END:VEVENT
END:VCALENDAR
